Nighttime

Karly is caught in a trap.  The TARDIS has been stolen and someone has interfered with her memory.  Now she wander the corridors of an old people's home, looking for a way out.  Karly knows she'll escape someday.  If only she could remember the code for the door...

And there are other games afoot.  What's for lunch?  Will PC Brown ever complete his crossword in time?  And just what does the mysterious James Stoker have hidden in the basement?

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Episode one

Episode one

Episode two

Episode two